
- The product: FunGo! is an app that allows you to order food from a restaurant. I select a dishes from the menu, and have the meal delivered at home.
- Project duration: 3 months
- The problem: People with intolerances and allergies to particular ingredients want to order healthy food. They want to be sure of the ingredients that make up their meal.
- The goal: Design an app that allows you to filter by ingredient, type of intolerance and that allows users to easily order and pick up fresh, healthy dishes.
- My role: UX designer designing an app for FunGo! Restaurant from conception to delivery.Responsibilities: Conducting interviews, paper and digital wireframing, low and high-fidelity prototyping, conducting usability studies, accounting for accessibility, and iterating on designs.
User research: summary
I conducted interviews and developed empathy maps to gain insight into the users I am designing for and their needs. The research identified a key user group: adults with food intolerances and a strong interest in sustainable food.
This group validated initial assumptions about “FunGo!”, restaurant customers but also revealed that users highly value the ability to personalize their meals.
User research: pain points
Easiness
Working adults want to order quickly and easily, saving time.
Customization
Users want to compose their own dish by selecting the ingredients
Ingredients
Platforms for ordering food do not highlight the list of allergens and the origin of the raw materials.
Monitoring
The usability tests have revealed some critical issues that have not been overcome with subsequent versions. It needs to test further.
User persona
Problem statement
Maria is busy working adult who loves discovering exotic foods, paying attention to the allergen list.



Digital wireframes


Low-fidelity prototype

Usability study: findings
I conducted two rounds of usability studies. Findings from the first study helped guide the designs from wireframes to mock-ups. The second study used a high-fidelity prototype and revealed what aspects of the mock-ups needed refining.
Round 1 findings
- User want to order quickly
- User want to create his own bowl
- User want to see the chosen filters during the navigation
Round 2 findings
- It’s hard to add an user during the checkout
- Back button into checkout process is not clear
- The Shopping Cart button disappears navigating with the bottom menu.
Mockups




High-fidelity prototype
The final high-fidelity prototype presented user flows for ordering a meal and checkout. It also met user needs for a pickup or delivery option as well as more customization.
View the FunGO! HI-fidelity prototype
Accessibility considerations
- It is possible to do a voice search, and there is an auto-complete feature to facilitate people with limited motor skills.
- Provided access to users who are vision impaired through adding alt text to images for screen readers.
- Used icons combined with text to help make navigation easier.
Takeaways
Impact:
The app makes users feel like FunGO! really thinks about how to meet their needs.
”I was looking for an application that would allow me to choose food safely, due to my allergies”
What I learned:
While designing the FunGO! app, I learned that the first ideas for the app are only the beginning of the process. Users advices was very helpful in developing unique features, which make the application really useful.